God of Thunder and Rock'n'Roll (archmage) wrote in coh_lemurs,
God of Thunder and Rock'n'Roll
archmage
coh_lemurs

Base Upgrade

Well, I couldn't sleep due to feeling seriously crappy, so as long as I was awake, I figured, what the hey, I'll finish the LEMURS base (told ya, once I get started, I gotta build!). Anyway, I think it's done, pending approval.

Changes:
- Workshop: rearranged, all base salvage converted to Arcane Rare salvage and stored. New salvage rack to separate invention salvage from costume and event salvage
- Power: slightly redecorated
- Control: upgraded to tier 2 control, added Pillar of Ice and Flame (to keep to the base's feel, it's sort of a "burning bush")
- Teleportation: teleporters consolidated to one large room, 2 new teleporters added, Terra Volta and Pocket D beacons acquired. Teleporters now access (clockwise from the door): Atlas Park/Kings Row, The Hollows/Perez Park, Steel Canyon/Faultline, Independence Port/Terra Volta, Talos Island/Striga Island, Brickstown/Crey's Folly, Founder's Falls/Croatoa, Peregrine Island/Pocket D. This should give a good mix of high and low zones, hub zones, etc., making easy transport for all levels.

Check the place out, see what you think, and let me know any changes you want made, anything you don't like, or any beacons you'd rather have.
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